STEM

Richard Fulford is head of Biology at The Latymer School in Edmonton, North London. He introduced the online learning program Tassomai while working at Invicta Grammar in Maidstone, helping them to significantly improve GCSE Science grades through exciting new methods. Richard explains further:

Being a Computing coordinator, I am regularly looking for the next great product to bring into school and engage learners. I’ll admit, as a coordinator and self-confessed geek I am regularly a child in a sweet shop! That said, I think it’s important to think about pedagogy first; edtech legend Mark Anderson came up with an interesting model of how to put pedagogy first:

With artificial intelligence (AI) on the rise, educators have increasingly reflected on how this might impact teaching in the coming years, with some of the more scary predictions even suggesting that machines could one day replace teachers altogether. This fear is largely unfounded and an unhelpful way to think about AI and education; rather than posing a threat, when used correctly AI could actually be the very best sidekick for teachers in the classroom.

Educational technology is in constant flux, so finding out what the leading educators are getting up to is vital. In the latest IMS Guide - available here - five innovative technophiles share tips for making the most of edtech…

In a bid to get Primary pupils more immersed in coding, multi-award-winning edutainers Busy Things have unleashed Busy Code. This new suite of resources brings teacher confidence and pupil engagement by introducing a funky, bearded man into the classroom. This captivating character can be programmed to dance, collect stars and lots more. What’s more, Innovate My School readers have exclusive free access until 9th February!

The term mastery isn’t new. For years, teachers have been working to ensure a child fully understands a skill before moving on. What has changed in the Primary Maths curriculum is the way this is achieved and applied; to a certain extent, that is half the problem.

Teachers are always looking for new ideas to inspire students with creative learning in the classroom. We often turn to technology for the answer, but what if there was a more collaborative and tactile way to accelerate creativity?

Government agency Innovate UK shines their ‘Game Changer’ spotlight on Bethany Koby, co-founder and CEO of Technology Will Save Us:

Dinosaurs in the Wild is a new time-travelling educational adventure that whisks visitors back 67 million years to an incredible research station, TimeBase 67, where they come face-to-face with living dinosaurs. Dr Darren Naish - zoologist, author and illustrator - explains how the show uses the most recent discoveries in palaeontology to create a truly immersive experience for Primary school pupils.

As the first manned mission to Mars draws nearer, UK students are being offered a unique opportunity to join the race to the red planet - by designing a space habitation module for NASA. The challenge – the first of its kind in the UK – has been launched today by Discovery Education as part of a new national STEM education programme: Generation Beyond. Unveiled at the Royal International Air Tattoo (RIAT) in Gloucestershire, the exciting initiative will deliver space exploration resources to UK schools, inspiring the next generation of innovators, explorers and astronauts to pursue STEM careers.

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