At PlayBrighter we create educational games that 10-16 year-olds actually want to play. And while they're badgering you for extra homework, you're selecting exactly what topic it is that they'll be mastering as they do it. You might set them on a mission to solve an international conspiracy using your own test questions, or challenge them to conquer New York real estate with some of our own. And while they’re doing that, every answer goes into your detailed online markbook. It’s made by teachers who love videogames for students who hate being patronized.
It makes rote-learning fun. Each time students get a question right, they progress closer to a goal that's actually fun and interesting - taking over the world, foiling the conspiracy, releasing a No.1 single. It's a great way to present them with a list of facts and have them actually want to learn them.
The pre-loaded question sets are written with exam board specifications in mind. We've taken into account all the major boards, so you should find content that's relevant to your syllabus - and we've got the tools to make students want to learn it.
We've tried it out with SEN schools and received very positive feedback. Teenaged students with learning difficulties might need content associated with KS2 - but feel offended at having it delivered on a primary school platform. Our customisable site means teachers can use questions in games better suited to their age group.
It's a way of getting students to enjoy learning things. Each time they remember a fact, they get to advance in a game. And because it's customisable, teachers can use whatever questions are relevant to the lesson they've just been teaching - ensuring the use of ICT is properly integrated into the rest of the lesson.