The use of computer games in schools has received much attention in the last few years, and stirred up some controversy. However, games have been a part of learning for a long time, and there is much interesting research to support this. Some time ago I attempted a survey of the use of computer games in education for my third year BEd module on cross curricular uses of ICT.
From learning through play, to the loose movement of ‘Games Based Learning’ and ‘Gamification’, as well as recent insights from Neuroeducational research, this lecture seeks to give an overview of the current state of learning from games.