Software (10)
107 favourite iPad apps for learning
By Jacqui Murray on 03 April 2012, 14:02pm
Tablet computing and mobile devices promise to have a dramatic impact on education. A growing number of schools across the world are jumping on the digital bus and embracing iPads as the latest tool to teach literature in multimedia, history through games and simulations, and maths with step-by-step animation of problems.
In my school, we have been rotating one set of iPads this year and it gave me an opportunity to collect quite a few apps on a variety of subjects. Here's my favourites - all 107 of them:
An Apple for the teacher?
By Jane Ballantine on 16 February 2012, 09:37am
The computer company, Apple, whom you may have heard of from such products as the iPhone, iPad and iPod, made an announcement in the Big Apple on the 19th of January 2012 that has started to create waves in the education system in the States – waves that will likely ripple across the pond to us in the UK.
What was the announcement?
Well, there were two main parts:
1. a new online bookstore selling interactive electronic-textbooks
2. iBooks Author, a tool that allows anyone to create their own electronic-books (e-books) for sale in this new bookstore.
CRM database management – for Alumni activities
By Annie Manning on 31 October 2011, 10:23am
Value your database
Proper planning and management of any fundraising activity will culminate in better results and managing your alumni database is no exception. What many schools often fail to recognise is that their Database is a vital business tool and it is also a core alumni fundraising asset. Regular maintenance will enable you to ensure that the correct data is retained and all relevant history and information to your supporters is easily accessible to your staff.
Your alumni database is also the driver for any PR or marketing campaign. Consider what actions are required to be carried out by various personnel which need to be taken into account. Ask yourself have I incorporated their role into my follow-up procedures? However, if you have the right IT hardware and software many of these administrative dilemmas can be eliminated, or, at the very least, be managed efficiently.
Using iPad applications for Alternative and Augmentative Communication (AAC)
By Rebecca Bright on 03 August 2011, 09:00am
It's no doubt that smart phones and mobile devices have changed the way we work, rest and play. For millions of users, the i-revolution has changed the way we read our news, connect with friends and manage our banking. And now, it’s changed the way we deliver augmentative and alternative communication (AAC) . With a growing number of AAC applications (knows as ‘apps’) available via iTunes, not only does it mean a lighter load for therapists and AAC users (with the 9.7 inch touch screen iPad weighing a mere 1.5 pound), it delivers socially acceptable devices and the ultimate cool factor for clients.
Since the launch of the iPad in 2010, there has been much hype amongst speech and language therapists, families and clients alike with the possibilities for the iPad as an AAC device. The iPad and its apps offer an affordable and socially inclusive alternative to traditional designated devices which are often expensive. The accessibility benefits of the iPad begin with the built in feature of Voice Over which allows users to be given auditory information about what is on screen as it voices text on touch.
Google SketchUp in the classroom
By Bonnie Roskes on 20 July 2011, 12:13pm
Created in 2000, Google SketchUp is a popular (some say addictive) 3D modeling program. It can be used to model pretty much anything: you can quickly create a room, house, or entire neighborhood, as well as everyday objects like furniture, toys, cars, etc.
When it was first introduced, SketchUp was used primarily as a conceptualization tool by architects, engineers, landscape architects, and other design professionals. SketchUp’s popularity skyrocketed in 2006, when Google purchased it and released a free version. Because SketchUp integrates seamlessly with Google Earth, the idea behind the SketchUp acquisition was to encourage users to model their surroundings (houses, shops, schools, etc.) in SketchUp, and get those models into the “3D Buildings” layer in Google Earth. A quick Google Earth tour of any metropolitan area anywhere in the world will turn up a wealth of SketchUp models, mostly created by amateur modelers working at home. And the number of these real-world models grows every day.
Save time and money using ICT effectively
By Ed Whittaker on 08 February 2011, 17:10pm
Driving efficiencies to provide real cost savings will be top of every secondary school Headteacher’s agenda in 2011. Managing and monitoring pupil behaviour is often administration heavy causing it to be a common time thief for both teachers and non-pastoral staff. An effective way of easing this burden is to implement a well-designed robust IT system that can record, monitor, analyse and manage pupil behaviour.
As teaching, learning and behaviour are inseparable issues in school, managing pupil behaviour efficiently is a core consideration for Headteachers. Without good order in the classroom, effective teaching cannot take place and pupils’ learning is inhibited. Even low-level disruption in the classroom is a significant source of stress for teachers. Poor behaviour, whatever the severity, impacts on every aspect of school life; from exam results to teacher and pupil wellbeing.
Managing pupil behaviour using ICT
By Ed Whittaker on 12 January 2011, 18:37pm
Effective and positive behaviour management is achievable in every UK secondary school, through the combination of a well-designed robust IT system and properly supported and trained teachers. Sounds like a simple strategy, but putting a software system in place that enables a school to record, monitor, analyse and manage pupil behaviour effectively can be problematic. This article discusses some of the key considerations when procuring and implementing an effective behaviour management IT system.
Teaching, learning and behaviour are inseparable issues in school. Without good order in the classroom, effective teaching cannot take place and pupils’ learning is inhibited. Even low-level disruption in the classroom is a significant source of stress for teachers. Poor behaviour, whatever the severity, impacts on every aspect of school life; from exam results to teacher and pupil wellbeing. As a result, managing pupil behaviour effectively is at the centre of a school’s core business.
How pure subject-based teaching is a disservice to students, and how to use mobile technology to null its negative effect
By Michael Niles on 08 November 2010, 18:25pm
The education discussions, in the online space, are filled with efforts to find the appropriate role for technology in the classroom. No longer are desktop and laptop computers the main focus; it is the new "kids" on the block, such as the iPhone, iPod and iPad, that have moved the discussion ahead at warp speed. Mobile devices, no matter how excellent, are not an answer onto themselves -- they have to fit into the holistic concept of a teaching system. In response, teachers are literally grappling with these new platforms vis a vis teaching and their integration into the classroom.
Teachers understand the need to have a coherent structure within which mobile technology is incorporated. Therefore, in addition to technology discussions, there are new theories and paradigms on how best to teach students. Or, from the students' perspective, which teaching methods best align with how they actually (naturally) learn. Unlike a computer diagnostic program, students cannot provide teachers with a printout of what works best. There is enough history, however, using real world data, to deduce what has worked and what has not worked.
Using Mobile Devices and Applications to increase Learning Acumen, Part 2
By Tatum Hutton on 27 September 2010, 11:27am
In our last post, we discussed how to use apps more effectively and what to look for in a mobile app to achieve better memory retention and thus a higher learning acumen. A couple of questions remain; what does an effective, study-enhancing app really look like and how would it function? In this issue, we examine how mobile apps can enhance study habits as well as help students master independent tasks--and even achieve developmental milestones. There is a great deal of research and discussion amongst experts regarding milestones for the first few years of child development. Unfortunately, the amount of research decreases drastically with regard to pre-adolescents, which is the second highest stage of change (development-wise) and occurs around the age of eleven (averaged for both genders). Puberty usually gets a lot of attention (and blame) for irresponsible behavior; however, I often hear from my students that the real reason that they did not complete an assignment was because they either felt overwhelmed or were unsure how to complete the task--not because they were being disobedient.
This post looks at keeping one's own schedule organized as a developmental milestone resulting from the ability to form abstract thoughts, age, and parental guidance toward independence. We specifically address practical tools using mobile apps to help students during this major transition. When choosing an app, pay close attention to the things that are important not just for functionality and flexibility, but also to visual aesthetics. For students, specifically, it MUST be visually attractive and age appropriate for it to get used! Students have different values when it comes to product selection--often indicative of what the newest technologies offer; follow the current technology trends and compliance from students is improved.
How mobile learning devices can be effectively used to increase student retention and learning acumen
By Michael Niles on 13 September 2010, 12:56pm
No one can argue that Apple's mobile devices (iPhone, iPod, and iPad) have revolutionized educational technology in the past four years. Web-based applications, compared to mobile apps, look and feel 'old' already--maybe even passé. Most of the advice about mobile apps that we have encountered is focused on the delivery of content and how amazing that is in and of itself. The apps purport to improve upon the teacher's job and the curricula. But, as an avid educational app user/teacher and app developer, we would like to focus on something entirely different; that is, how to effectively use mobile devices and apps as instruments to help improve study skills and improve learning overall.
There is relatively no dispute that studying in short, frequent increments is the most efficient and effective method for understanding and retaining material well. A student learns and retains more from studying a singular subject for twenty minutes a day for seven days than for one-hundred and forty minutes in one day or even seventy minutes over the course of two days. Both short-term and long-term memory are improved with short, frequent, sessions and well-designed mobile apps are truly tailor-made for this type of learning. This also applies and extrapolates to subject variety. Studying multiple subjects back-to-back for twenty minutes increases retention across the board verses doing one subject per day for a week.











