We love to categorise, but the truth is, there’s not much point in a student learning to code if they can’t think creatively. Contrary to what most people think, coding isn’t really a subject like Maths or Science meant for computer geniuses - it’s simply a tool with which to deliver creativity.
At Erase All Kittens, we have spent the last two years trying to devise a solution to this problem. During research with hundreds of students we came up against the same issue time and again: the huge misconception that coding ‘isn’t creative’. That means there is still a ‘self-selection’ bias: many of the students learning to code outside of school have chosen to do so, and the majority of them are boys. We also learnt that the biggest drop-off in interest for students is after the age of twelve.
One likely reason for this is that most coding tools only adhere to the curriculum, without taking into account the influx of digital technology or focusing on applying practical, creative skills. So, how do we keep students interested and engage more of them - girls in particular? Creating tools and lesson plans which are engaging to students - and specifically designed to harness new skill-sets effectively for life after school - would be a good start.
Make Coding interesting and fun
Our approach has been to design a game that girls genuinely love. One that places a huge emphasis on creativity, and feels more like a mainstream game than a coding tool. There are different ways to progress; girls can see instant results as they code, and learning is seamlessly blended with storytelling. We are also aiming for our platform to provide a spark of inspiration to the next generation, to learn digital skills, think creatively, and address challenges facing the world right now with tech for good.
Dee Saigal and Shwetal Shah share their exciting, new resource that is encouraging young women to code! Read the full article at: www.innovatemyschool.com/news/disrupting-code-education-one-kitten-at-a-time
For the love of kittens
To make the game engaging, the team decided to use the ultimate weapon for inspiring mass-affection: kittens! Called 'Erase All Kittens', the game calls on players to save these fluffy animals from getting murdered by other animals inhabiting the Internet universe.
Getting children future-ready
The game has already amassed over 120,000 players in over 100 countries. Amazingly, 55% of all those players learning to code are girls (average is only 18% for other coding tools and clubs). What’s more, 95% of all our players have said they want to learn more.
Visit www.eraseallkittens.com to get your pupils playing!
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