Zan is the director and founder of Restech, a company who's aimed at bringing robotics to the forefront of education for children of all ages.
Robotics are fun and interesting, but how can a school go about implementing them into their school? Restech’s Zan Nadeem gives her top tips on the topic.
The changes to the curriculum, although daunting in some ways, are hugely exciting. Most people, kids and adults, have a love for making things. The power to create/ and the joy from finishing a self conceived model, drawing, cake, knitted jumper etc, is indescribable. To be able to understand how to make the devices, devices that we use everyday, and how they are programmed is incredible and hugely appealing for many students. This is why robotics projects for students, and robots for schools, are proving to be so popular.
An article this week on how bad UK students are at maths compared to Chinese students, to be honest, wasn’t surprising. What makes it an even larger problem is that, with the push towards teaching computer science in schools, this lack of maths knowledge is going to cause problems.
Trying to get students to look at programming problems in a mathematical way and to solve them by using common maths facts is currently a huge challenge – yet this is a vital skill that needs to be taught, from an early age, if the next generation are going to be any good at writing programs.
With so much talk about the raspberry pi - which we feel does have its merits, but is not always the most efficient solution - we felt that we had to write an article about arduino and why it’s a great way to get started with robots, electronics and computer science.
The Arduino board is designed for artists and hobbyists – in other words people who are not necessarily roboticists or ‘geeky’ by nature, but are interested in making things that move, interactive models and projects that react to the environment and have some degree of sophistication and elegance.