Introducing game design as part of an integrated project

David Andrews

David Andrews formed Mr Andrews Online back in 2012 with a vision to deliver better learning experiences for children using mobile technology. Since 2012, he has worked alongside hundreds of schools and teachers, delivering classroom experience days for Primary school children up and down the country. He has recently written a ‘Creative Computing Curriculum’ for a leading Academy, as their previous scheme had become stale and didn’t allow the teachers to exploit cross curricular opportunities. They wanted the scheme to ‘wow the children and be aspirational’.

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The opportunities for learning through the use of digital gaming are diverse and massive. The speed and ease in which basic game development can be achieved using apps such as Sketch Nation can provide a platform for outstanding cross-curricular projects and really make an impact on progress, standards and pupil independence.

This blog post describes one project (upper KS2) which could easily be adapted to suit Key Stage 1 or expanded to meet the needs of Key Stage 3 pupils, and to support almost any topic/subject. 1:1 use of iPods enabled maximum pupil engagement but fewer devices could have been used if pupils collaborated in groups.

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